Lessons about UX (page 11)
The links, tools and tips our engineers and designers share with each other, one “today I learned” at a time.
- lessons shared
- 202
- people sharing
- 23
- database started in
- 2016








- Link offlineLink offline
Tech Insights· support.badgr.io
understanding the concept of badges and learning pathways
Shared by
The original link on support.badgr.io is no longer available.
Look for it on the Wayback Machine- Gamification
- Learning
- UX


Tech Insights· uxplanet.org
How to announce new features to drive product adoption
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Read on uxplanet.org- Analytics
- Design
- Marketing
- UX


Tech Insights· uxdesign.cc
How to make sense of rounded corners on buttons
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Read on uxdesign.cc- Design
- UI
- UX


Tech Insights· uxplanet.org
This Is UX Writing at Its Very Best
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Read on uxplanet.org- Copy
- Design
- UX


Tech Insights· uxplanet.org
Gamification: Understanting the Basics
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Read on uxplanet.org- Design
- Games
- UX


Tech Insights· link.medium.com
the basic elements of gamification for digital products
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Read on link.medium.com- Gamification
- UX

smashingmagazine.com
Finger-Friendly Design: Ideal Mobile Touchscreen Target Sizes
In darts, hitting the bulls-eye is harder to do than hitting any other part of the dartboard. This is because the bullseye is the smallest target. This same principle can also apply to touch targets on mobile devices. Smaller touch targets are harder for users to hit than larger ones.
Felipe Farias

Tech Insights· smashingmagazine.com
Finger-Friendly Design: Ideal Mobile Touchscreen Target Sizes
From smashingmagazine.com
In darts, hitting the bulls-eye is harder to do than hitting any other part of the dartboard. This is because the bullseye is the smallest target. This same principle can also apply to touch targets on mobile devices. Smaller touch targets are harder for users to hit than larger ones.
Shared by
Read on smashingmagazine.com- Design
- UI
- UX


Tech Insights· link.medium.com
An exploration of visual indicators IRL by Joe Caron
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Read on link.medium.com- Design
- UI
- UX



nngroup.com
Pitfalls of Conversion-Rate-Only concern:
Numbers don't paint the full UX picture, so in the quest for conversion rate optimization, don’t lose sight of the fact that we’re designing for humans.
Lais Varejão

Tech Insights· nngroup.com
Pitfalls of Conversion-Rate-Only concern:
From nngroup.com
Numbers don't paint the full UX picture, so in the quest for conversion rate optimization, don’t lose sight of the fact that we’re designing for humans.
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Read on nngroup.com- Metrics
- UX


Tech Insights· uxdesign.cc
Raising the culture of using and maintaining a design system in a team.
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Read on uxdesign.cc- Design
- Styleguides
- UI
- UX

baymard.com
Dropdowns: When You Should (and Shouldn’t) Use Them “”
Drop-downs can be a risky UI choice. This article reveals principles to help you decide when drop-downs work — and when they don’t.
Pedro Bacelar

Tech Insights· baymard.com
Dropdowns: When You Should (and Shouldn’t) Use Them “”
From baymard.com
Drop-downs can be a risky UI choice. This article reveals principles to help you decide when drop-downs work — and when they don’t.
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Read on baymard.com- Design
- UI
- UX


Tech Insights· uxplanet.org
good tips for getting the most of a usability test with paper prototypes
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Read on uxplanet.org- Prototyping
- UX


Tech Insights· uxdesign.cc
The 3-click rule and the user hunt for “information scent”
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Read on uxdesign.cc- Design
- UI
- UX


Tech Insights· useronboard.com
The Biggest Problem with (Most) User Onboarding Experiences
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Read on useronboard.com- Design
- UX
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